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/**
* struct input_handler - implements one of interfaces for input devices * @private: driver-specific data * @event: event handler. This method is being called by input core with * interrupts disabled and dev->event_lock spinlock held and so * it may not sleep * @events: event sequence handler. This method is being called by * input core with interrupts disabled and dev->event_lock * spinlock held and so it may not sleep * @filter: similar to @event; separates normal event handlers from * "filters". * @match: called after comparing device's id with handler's id_table * to perform fine-grained matching between device and handler * @connect: called when attaching a handler to an input device * @disconnect: disconnects a handler from input device * @start: starts handler for given handle. This function is called by * input core right after connect() method and also when a process * that "grabbed" a device releases it * @legacy_minors: set to %true by drivers using legacy minor ranges * @minor: beginning of range of 32 legacy minors for devices this driver * can provide * @name: name of the handler, to be shown in /proc/bus/input/handlers * @id_table: pointer to a table of input_device_ids this driver can * handle * @h_list: list of input handles associated with the handler * @node: for placing the driver onto input_handler_list * * Input handlers attach to input devices and create input handles. There * are likely several handlers attached to any given input device at the * same time. All of them will get their copy of input event generated by * the device. * * The very same structure is used to implement input filters. Input core * allows filters to run first and will not pass event to regular handlers * if any of the filters indicate that the event should be filtered (by * returning %true from their filter() method). * * Note that input core serializes calls to connect() and disconnect() * methods. */struct input_handler { void *private; void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value); void (*events)(struct input_handle *handle, const struct input_value *vals, unsigned int count); bool (*filter)(struct input_handle *handle, unsigned int type, unsigned int code, int value); bool (*match)(struct input_handler *handler, struct input_dev *dev); int (*connect)(struct input_handler *handler, struct input_dev *dev, const struct input_device_id *id); void (*disconnect)(struct input_handle *handle); void (*start)(struct input_handle *handle); bool legacy_minors; int minor; const char *name; const struct input_device_id *id_table; struct list_head h_list; struct list_head node;};
/**
* struct input_handle - links input device with an input handler * @private: handler-specific data * @open: counter showing whether the handle is 'open', i.e. should deliver * events from its device * @name: name given to the handle by handler that created it * @dev: input device the handle is attached to * @handler: handler that works with the device through this handle * @d_node: used to put the handle on device's list of attached handles * @h_node: used to put the handle on handler's list of handles from which * it gets events */struct input_handle { void *private; int open; const char *name; struct input_dev *dev; struct input_handler *handler; struct list_head d_node; struct list_head h_node;};
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